GuildEntityArgument

class GuildEntityArgument<E : Entity, T : EntitySelector<E>> : ArgumentType<T>

Functions

getExamples
Link copied to clipboard
open override fun getExamples(): MutableCollection<String>
listSuggestions
Link copied to clipboard
open fun <S : Any> listSuggestions(p0: CommandContext<S>, p1: SuggestionsBuilder): CompletableFuture<Suggestions>
parse
Link copied to clipboard
open override fun parse(reader: StringReader): T

Sources

jvm source
Link copied to clipboard